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Starfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capability

April 28, 2026

Starfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capability

The modders kept the devs in line

By Anthony McGlynnRPGsPC GamingPS5Xbox Series XGamesPlatforms+2

The modders kept the devs in line

Back to NewsOriginal Source

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