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Garry's Mod devs Facepunch will be taking action to "push obviously AI-created slop off" sequel S&box's main page, Garry Newman confirms

April 28, 2026

Garry's Mod devs Facepunch will be taking action to "push obviously AI-created slop off" sequel S&box's main page, Garry Newman confirms

Update: "Low quality, obvious AI-created slop is going to be a growing problem in every creative outlet," Facepunch founder Garry Newman said in response on RPS' reachout about S&box being plagued by such things out of the gate. "We don't encourage using AI to be creative. We don't encourage using AI to create games for you. But we do acknowledge that it's a good learning tool and it's a good productivity tool. We'll...

By Mark WarrenGarry's ModAction AdventurePCAuditoryTextBird view / Isometric+6

Update: "Low quality, obvious AI-created slop is going to be a growing problem in every creative outlet," Facepunch founder Garry Newman said in response on RPS' reachout about S&box being plagued by such things out of the gate. "We don't encourage using AI to be creative. We don't encourage using AI to create games for you. But we do acknowledge that it's a good learning tool and it's a good productivity tool. We'll be taking action to promote human creativity and push obviously AI-created slop off the main page." Original story follows: S&box, the open source game development platform/game about vaguely minion-looking cartoon blokes messing about with objects that's serving as spiritual successor to Garry's Mod , has released today, April 28th. Sadly, it seems to be heavy on AI-filled user-created games early doors, with developers Facepunch having already admitted they'll "have to deal with people using AI in obvious, low quality ways". Thankfully, in the meantime the original's still very much kicking, with an update arriving on April 29th set to see fan-made Half-Life remake Black Mesa grafted onto it. Read more

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