
May 6, 2026
Doom The Dark Ages ray tracing might have killed your frame rate, but at least it saved id 110GB of disk space
By avoiding pre-baked global illumination and using ray tracing instead, id avoided up to two months of rendering time for each game revision.
By avoiding pre-baked global illumination and using ray tracing instead, id avoided up to two months of rendering time for each game revision.
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